mwo dual heavy gauss

It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. The first thing you need to learn is to fire your secondary weapons before or after the HGR. There doesn't seem to be much room for customization on that one. Create an account to follow your favorite communities and start taking part in conversations. If you do it on the arm slot, you can cram a huge engine in this thing. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. The official reddit for MechWarrior Online. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. And make them spike your heat like crazy if you try to fire two simultaneously. The ammo-per-ton is . Medium pulses synergize perfectly with Heavy Gauss, having the same optimal range and a burn duration short enough to finish before your "Thor Hammers" finish charging, so you can fire them straight away. dual hguass, 5MPL; don't take the 6th. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). Turret Bitmap. My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. 5. drop deck also possibly means more than one drop. Iirc it has ecm. when the heck did that happen? Ebon Jaguar can also run it (but loses JJ/ECM). Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. 4. . NOBODY expects the Spanish Inquisition! Still doing ungodly amount of damage, but with more accuracy. The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. Do you run stock NTG-B? Try a Thanatos? And they're slow as all hell. All other trade-marks are the property of their respective owners; or as indicated. All other trade-marks are the property of their respective owners; or as indicated. . Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. Good matchscore, not that good to peek even the HG . stealth armor? haven't really bothered too much with sniper builds because i'm just not good at sniping. Press question mark to learn the rest of the keyboard shortcuts. Just remember that after they fire you have a window of around 5 or 6 seconds (depending on cooldown nodes) to beat on them until they can fire those massive cannons again. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. All rights reserved. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. And its one hell of an Assault mech. Breakfast for people who can't stand the heat. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun Alternately you can use reg gauss and ppc mix to really lay down the delete button. To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. Fafnir, cyclop Slepnir, and Anni are the most popular. As for mobility..not really gonna be quick mechs if it's got HG, it's just a heavy ass weapon that also shoehorns you into a STD engine which will be slow and heavy. That's undergunned. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. freightliner mid roof for sale. I run 3 ERMLs as backup, a 325 engine and of course ECM. One drop of Gauss Charge in the skill tree does the trick. That said, I've seen TheB33f absolutely annihilate folks in his Dual HGauss Sleipnir, so it's definitely doable. Any shape of the Gaussian surface can be use Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. But that being said . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. At 320m, a dual HGR alpha still inflict around 40 damage. Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . All trademarks are property of their respective owners in the US and other countries. Will update once I get a few games in with it. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. You have to link Meds and Larges, which is its own can of worms. The smallest mech I'd probably try dual heavy gauss on is a warhammer. Could always give Flamers a go, for maximum head shot trollery. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. true, maybe it'll get better base agility? I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. I think people used to call it fragile before the quirks. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. Thats probably the best clan gauss mech imo. All rights reserved. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. washington national opera chorus auditions. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Cyclops that has gauss quirks does it decently. i love running my Fafnir 'PrpLPredator' but it's not a quick torso twister. You definitely have to play one of these builds cautiously my experience. you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. Searching alternate universes via temporal wormhole generator. Nema Nabojiv, on 12 April 2018 - 04:27 AM, said: Seranov, on 12 April 2018 - 04:39 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:03 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 05:14 AM, said: Edited by Eisenhorne, 12 April 2018 - 07:28 AM. Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. They're easier to leg Lights with than the HGR at least. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . NSR-9P can as well, although with asymmetrical height mounts. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. All rights reserved. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. 2x gauss and 2x large pulse laser. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. You can also do straight double gauss and ecm on a night gyr. If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. He might wreck one of you, but no mech can withstand focused fire. Hope this helps and enjoy playing whack-a-mole with the lights ;). . Chaing Gauss for HG would be even worse. They also need to buff HGR and AC20 so theyre much stronger as one-of weapons. And each round its just a steam roll of VERY low skill required kills. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). Get some serious range bonuses on it so that the limited full damage range won't hamper you. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. With built-to-last. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. Press J to jump to the feed. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. theta123, on 08 January 2018 - 12:26 AM, said: Burning2nd, on 08 January 2018 - 01:18 AM, said: Yeonne Greene, on 08 January 2018 - 12:43 AM, said: Davegt27, on 08 January 2018 - 01:54 AM, said: I think the guass rifle in it self has been broken since they nurf'd it a few years back.. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. So Sleipnir is best, and MAL is pretty close 2nd. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. Paint your mech bright red. All other trade-marks are the property of their respective owners; or as indicated. This mod adds new weapons and a plethora of balance changes. Press J to jump to the feed. This is fun. Just instantly popping mechs side torsos is so satisfying. Can you fit a heavy gauss into a firestarter ? assassination of john f kennedy. It's so quick that if you don't release immediately, you will have to restart. All rights reserved. There is a marauder iic build with double gauss and 2 erll. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. I think you can fit one in a Bushwackerit's just real slow. Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). . if it's clan exclusive, i have no idea, maybe hunchback IIC? larges and mediums need to be linked. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. I am going to buy so many 5Ss when it comes out for cbills. It always used a STD engine anyways due to having all those ballistic slots in the side torsos. Expect a challenge. is heavy gauss available for inner sphere or is it clan exclusive? Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. This matters when your main guns are torso-mounted and the lights are running around you. It was a good brawler for me even before the ST buff, now it's quite nice. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. Occasionally you see a thanatos or Mauler running them. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. Valve Corporation. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! This actually looks like a pretty good idea. Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. Also super bummed Cyclops Sleipneir is MC only. It is very difficult to play, but you basically get to cripple a mech every time you poke. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. Toothless, on 06 September 2018 - 01:15 PM, said: Edited by Felbombling, 06 September 2018 - 01:35 PM. All other trade-marks are the property of their respective owners; or as indicated. Create an account to follow your favorite communities and start taking part in conversations. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. Scan this QR code to download the app now. 2 extra ton for ammo, dhs and or armor. I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. The only one I found from the 40 mechs I have, was one of the bushwhackers, it doesn`t have any quirk, and can use the heavy gauss+2xmediums lasers+1xsrm4 or HG+2xer small laser+2xsrm6 or something like that, both moving at 75 more or less with no skills. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a Patreon:https://www.patreon.com/TheCatPl. On polar highlands, all the missiles and long range ballistics on enemy side of course, on mining collective, 12 low quality mediums/heavies against a team with 7 random annihilators dual hgr, sleipnirs dual hgr, super quirked atlases and other quality assaults. But jump jets are nice. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. It's very hard to do, so you have to practice. The high ballistic hardpoint in the shoulder lets you peek ea. MLs). That 50 damage straight to your CT. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. Otherwise, just try to shoot wounded mechs. The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. dual regular gauss: night gyr and warhammer are the best imo. Privacy Policy. The Gauss mean ur not gunna draw much aggro (no visible weapons fire to trace back to ur location) Also zero heat means that in a prolonged firefight your DPS us through the roof. The smallest mech I'd probably try dual heavy gauss on is a warhammer. Then it would actually feel like a heavy version of the gauss rifle. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. Go to mwo r/mwo by . Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. may be subject to change as this is a fairly new mod.G. tesla style radio review. Its a great addition to MWO. Running Dual Heavy G. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. The Fafnir brings me alot of joy. It's slow as hell though at 48kph. I think Fafnir is the most popular, but its hit boxes are ridiculous. 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